import { globalEmitter } from "@feng3d/event";
import { PlayerInfo, update_player_info, WebSocketMessage } from "@feng3d/websocketmessage";

declare module "@feng3d/event"
{
    /**
     * 全局事件列表
     */
    export interface GlobalEvents
    {
        send_to_server: WebSocketMessage;

        addPlayerToScene: PlayerInfo;
        update_player_info: update_player_info;
        removePlayerFromScene: string;
    }
}
